AI Insights · Timothy · April 2022
Top Down Games Performance on Android in Brazil - Q1 2022
Discover how the top 5 top-down games performed on the Android platform in Brazil during Q1 2022, with insights on downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends in the performance of top-down games on the Android platform in Brazil. Here’s a look at the top 5 games: Merge Master: Dinosaur Monster, 8 Ball Pool, Magic Tiles 3, Among Us, and Count Masters: Stickman Games.
Merge Master: Dinosaur Monster
In Q1 2022, this game saw a significant increase in weekly downloads, starting from 3.2K in mid-January and reaching a peak of 566K in early March. Weekly revenue also showed a positive trend, peaking at approximately $90 in early March. Active users saw a substantial rise from 3.1K in mid-January to 852.8K in early March, followed by a gradual decline to 607.2K by the end of the quarter.
8 Ball Pool
This game maintained a steady performance with weekly downloads ranging from 183K to 308K. Weekly revenue fluctuated, peaking at around $79K in mid-January and settling at approximately $45.5K by the end of March. Active users stayed robust throughout the quarter, starting at 3.2M in late December and ending at 2.5M in late March.
Magic Tiles 3
Weekly downloads for this game ranged from 137K to 285K, with a noticeable dip in February. Revenue showed some variability, peaking at $400 in mid-January and experiencing fluctuations throughout the quarter. Active users saw a decline from 2.8M in late December to around 1.8M in early March, followed by a recovery to 2.2M by the end of the quarter.
Among Us
This popular game experienced a consistent decline in weekly downloads, starting from 223K in late December and ending at 155K by the end of March. Revenue also showed a downward trend, starting at $528 in late December and decreasing to $173 by late March. Active users fluctuated, starting at 713K in late December, dropping to 399K in late February, and recovering slightly to 419K by the end of the quarter.
Count Masters: Stickman Games
Weekly downloads for this game started at 154K in late December, peaking at 227K in late January, and then gradually declining to 106K by the end of March. Active users followed a similar trend, starting at 274K in late December, peaking at 288K in late January, and declining to 193K by the end of March.
For more detailed insights and data, visit Sensor Tower's website.